﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Animator
{
    public class KeyFrame
    {
        public int FrameRef;
        public int Duration;
        string[] scripts;

        public string[] Scripts { get { return scripts; } }

        public KeyFrame()
        {
            FrameRef = -1;
            Duration = 0;
            scripts = new String[4];
            for (int i = 0; i < scripts.Length; i++)
            {
                scripts[i] = String.Empty;
            }
        }
    }
}
